
Background
Andrew has spent much of his career at the University of Manchester, where he earned a PhD in evolutionary computing and worked on ensemble learning research. He contributed to the SpiNNaker project, a neuromorphic computing initiative, before moving into industry as Machine Learning R&D Lead at vTime Limited. There, he worked on cutting-edge projects, including text-to-speech systems and LLM-driven VR training tools. His work even landed him a game credit on Border Bots VR, with another major project in the pipeline. Now based in Leyland, he continues to push the boundaries of machine learning research.
Superpowers
Rapid prototyping and problem-solving
Translating complex technical concepts to prevent miscommunication
Deep expertise in machine learning, from neuromorphic computing to LLMs
Job Role
As a Senior Machine Learning Research Scientist, Andrew develops innovative AI-driven solutions, exploring the intersection of ML, computing, and interactive experiences.
Outside of Work
Andrew enjoys weight training, rock climbing, and playing football. He’s also an animal lover and has two cats keeping him company.