Video Game License Agreement Template for New Zealand

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Key Requirements PROMPT example:

Video Game License Agreement

"I need a Video Game License Agreement for licensing our mobile puzzle game to a publisher in New Zealand and Australia, with a revenue share model and the inclusion of in-app purchases, planned for release in March 2025."

Document background
The Video Game License Agreement is a crucial document used in the New Zealand gaming industry to establish legally binding relationships between game developers, publishers, and platform holders. This agreement becomes necessary when a party seeks to license video game software for distribution, commercialization, or platform-specific deployment. It encompasses essential elements such as intellectual property rights, technical specifications, revenue sharing models, and quality control requirements, all within the context of New Zealand's legal framework. The document is particularly relevant in today's digital gaming landscape, where complex licensing arrangements must address multiple distribution channels, online features, and territory-specific requirements. The agreement ensures compliance with New Zealand regulations while protecting the interests of all parties involved in the video game's commercialization.
Suggested Sections

1. Parties: Identification of the licensor and licensee, including full legal names and registered addresses

2. Background: Context of the agreement, brief description of the video game, and the parties' intentions

3. Definitions: Defined terms used throughout the agreement, including technical terms specific to video games

4. Grant of License: Scope of the license, including territory, term, exclusivity, and permitted uses of the video game

5. Intellectual Property Rights: Ownership and protection of IP, including copyright, trademarks, and patents

6. License Fees and Royalties: Payment terms, including upfront fees, royalties, revenue sharing, and payment schedules

7. Distribution Rights: Terms governing the distribution methods, platforms, and channels

8. Technical Requirements: Minimum technical specifications, platform requirements, and performance standards

9. Quality Control: Quality assurance requirements, testing procedures, and approval processes

10. Updates and Maintenance: Obligations regarding game updates, patches, and ongoing maintenance

11. Marketing and Promotion: Rights and obligations regarding marketing, advertising, and promotion of the game

12. Confidentiality: Protection of confidential information and trade secrets

13. Term and Termination: Duration of the agreement, renewal options, and termination rights

14. Warranties and Indemnities: Warranties regarding IP rights, performance, and indemnification obligations

15. General Provisions: Standard legal provisions including governing law, dispute resolution, and assignment

Optional Sections

1. User-Generated Content: Terms governing user-created content, applicable when the game allows players to create and share content

2. Subscription Services: Terms for subscription-based gaming services, needed for games with recurring payment models

3. Online Features: Provisions for online gaming features, multiplayer functionality, and server requirements

4. In-Game Purchases: Terms governing microtransactions and virtual goods, needed for games with in-app purchases

5. Data Protection: Specific data protection and privacy requirements, essential for games collecting user data

6. Third-Party Integration: Terms for integration with third-party services or platforms

7. Localization Rights: Terms for translation and cultural adaptation of the game

8. Esports Rights: Provisions governing competitive gaming and esports events

9. Mobile Platform Requirements: Specific terms for mobile platform distribution, if applicable

Suggested Schedules

1. Technical Specifications: Detailed technical requirements, including supported platforms, minimum specifications, and performance metrics

2. Revenue Share Calculations: Detailed breakdown of revenue sharing formulas and calculation methods

3. Content Guidelines: Specific content and rating requirements for different territories

4. Marketing Guidelines: Approved marketing materials, brand guidelines, and promotional requirements

5. Service Level Agreement: Performance metrics, maintenance schedules, and support requirements

6. Distribution Platforms: List of approved distribution platforms and specific requirements for each

7. Milestone Schedule: Development and release milestones with associated payments or obligations

8. Territory List: Detailed list of licensed territories and any territory-specific requirements

Authors

Alex Denne

Head of Growth (Open Source Law) @ Genie AI | 3 x UCL-Certified in Contract Law & Drafting | 4+ Years Managing 1M+ Legal Documents | Serial Founder & Legal AI Author

Relevant legal definitions
Clauses
Relevant Industries

Gaming and Interactive Entertainment

Software Development

Digital Media

Entertainment and Media

Technology

E-commerce

Digital Distribution

Interactive Software

Consumer Electronics

Relevant Teams

Legal

Business Development

Licensing

Product Development

Technical Operations

Commercial Operations

Compliance

Digital Distribution

Content Management

Business Affairs

Intellectual Property

Contract Administration

Relevant Roles

Legal Counsel

Licensing Manager

Business Development Manager

IP Rights Manager

Contract Manager

Game Producer

Technical Director

Commercial Director

Chief Technology Officer

Content Acquisition Manager

Distribution Manager

Product Manager

Compliance Officer

Software Licensing Specialist

Digital Rights Manager

Industries
Teams

Employer, Employee, Start Date, Job Title, Department, Location, Probationary Period, Notice Period, Salary, Overtime, Vacation Pay, Statutory Holidays, Benefits, Bonus, Expenses, Working Hours, Rest Breaks,  Leaves of Absence, Confidentiality, Intellectual Property, Non-Solicitation, Non-Competition, Code of Conduct, Termination,  Severance Pay, Governing Law, Entire Agreemen

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